profile
                    photo Linjie Qiu 邱林杰 | Master Student lqiu250@connect.hkust-gz.edu.cn

Hi, I am Linjie Qiu, a first-year MPhil student at HKUST(GZ) in China. I am lucky to be advised by Prof. Mingming Fan in APEX lab.

My current research is around the field of Human Computer Interaction (HCI) with three foci: 1) Assistive Technology: to empower older adults and people with disabilities, 2) VR/AR: to create and evaluate novel interactive VR/AR user interfaces. 3) Human-AI Collaboration: to integrate AI into existing workflow to improve productivity for practical challenges (Currently working on personalized research agent).

LinkedIn /  Github  /  Google Scholar  /  CV(updated in Feb. 2025)  

Interests
  • Human-Computer Interaction
  • Human-AI Collaboration
  • VR/AR/MR
  • Assistive Technology
  • Education
    🎓 M.Phil. in Computational Media and Art
    HKUST(GZ), China
    2024 - Present
    🎓 B.Eng. in Digital Media Technology
    Xiamen University, China
    2020 - 2024

    News
    • 08/2025: One paper accepted by CSCW 2025.
    • 07/2025: One paper accepted by MM 2025.
    • 01/2025: One paper accepted by both TVCG and IEEE VR 2025.
    • 09/2024: Started my journey at HongKong University of Science and Technology (Guangzhou).
    • 11/2023: Interning at HongKong University of Science and Technology (Guangzhou) with Dr. Mingming Fan.

    Publications
    DesignMemo: Integrating Discussion Context into Online Collaboration with Enhanced Design Rationale Tracking
    Boyu Li, Linjie Qiu, Duotun Wang, Qianxi Liu, Ryo Suzuki, Mingming Fan, Zeyu Wang
    Proceedings of the ACM on Human-Computer Interaction (CSCW 2025 & PACM HCI)
    [PDF (Coming soon)]
    ExplorAR: Assisting Older Adults to Learn Smartphone Apps through AR-powered Trial-and-Error with Interactive Guidance
    Jiawei Li, Linjie Qiu, Zhiqing Wu, Qiongyan Chen, Ziyan Wang, Mingming Fan
    ACM International Conference on Multimedia (MM 2025)
    [PDF]
    FocalSelect: Improving Occluded Objects Acquisition with Heuristic Selection and Disambiguation in Virtual Reality
    Duotun Wang*, Linjie Qiu* (Joint first authors), Boyu Li, Qianxi Liu, Xiaoying Wei, Jianhao Chen, Zeyu Wang, Mingming Fan
    IEEE Transactions on Visualization and Computer Graphics (TVCG & IEEE VR 2025)
    [PDF] [Video]

    Other Activities
    [VR Game] Sprayer Simulator. 2023

    Inspired by Splatoon and under the support of PICO3, we tried to create a sprayer painting game using Unity. In this world, certain objects suddenly lose their color. Now, armed with the spray gun, you can bring your imagination to life, explore new frontiers, roam through different scenes, and restore color to the black and white world.


    [Video]
    [Game] Read First. 2022

    This is a 2D horizontal board action game developed by Unity. Players take on the role of brave warriors tasked with eliminating unknown monsters. Before facing each boss, strategic decisions can be made on what skills to equip based on the provided information. Properly chosen skills can quickly defeat the boss, while inappropriate ones will great increase the difficulty of adventure.


    [News] Our game wins the Bronze Medal in Game Industry Gold Kou Competition (3/23).
    [Video] [Game Daily]

    HKUST LogoXMU Logo