profile
                    photo Linjie Qiu 邱林杰 | Master Student lqiu250@connect.hkust-gz.edu.cn HKUST LogoXMU Logo
"The best way to predict the future is to invent it." -- Alan Kay

Hi, I am Linjie Qiu, a second-year MPhil student at HKUST(GZ) in China. I am lucky to be advised by Prof. Mingming Fan in APEX lab. Previously, I obtained my Bachelor's degree from Xiamen University.

Research Goal: Human-centered XR systems for sustained interaction and complex knowledge work.

Research Interest: My research focuses on Human-Computer Interaction, Spatial Computing, and Immersive Visualization, with three connected themes:
1) Fundamental XR Interaction: designing interaction techniques for precise, comfortable, and sustained XR use.
2) Cognitively Powerful XR: visualizing abstract computational and scientific concepts.
3) AI-Enhanced XR Games: blending AI, XR, and game mechanics to create engaging interactive experiences.

Research Question: How can we make XR evolve from a short-term experience medium into a usable, sustainable, and cognitively meaningful computing interface that supports long-term interaction and deep understanding of complex knowledge?

I am currently seeking a PhD position in Computer Science around the world (2026 Fall). If you are interested, please feel free to contact me at any time.

LinkedIn /  Github  /  Google Scholar  /  CV(updated in May. 2026)  

Interests
  • XR / Spatial Computing
  • Immersive Visualization
  • Human-AI Interaction
  • Human Behavior Modeling
  • Education
    🎓 M.Phil. in Computational Media and Art
    HKUST(GZ), China
    2024 - Present
    🎓 B.Eng. in Digital Media Technology
    Xiamen University, China
    2020 - 2024

    News
    • 01/2026: Two papers are accepted by IEEE VR 2026, one as the first author. Both are selected as TVCG.
    • 08/2025: One paper is accepted by CSCW 2025.
    • 07/2025: One paper is accepted by MM 2025.
    • 01/2025: One paper is accepted by both TVCG and IEEE VR 2025 as the co-first author.
    • 09/2024: Started my journey at HongKong University of Science and Technology (Guangzhou).
    • 11/2023: Interning at HongKong University of Science and Technology (Guangzhou) with Dr. Mingming Fan.

    Selected Publications (check the full list)
    Direct vs. Score-based Selection: Understanding the Heisenberg Effect in Target Acquisition Across Input Modalities in Virtual Reality VR/AR/MR HBM
    Linjie Qiu, Duotun Wang, Boyu Li, Jiawei Li, Yulin Shen, Zeyu Wang, Mingming Fan
    IEEE Transactions on Visualization and Computer Graphics (TVCG & IEEE VR 2026)
    [PDF]
    DesignMemo: Integrating Discussion Context into Online Collaboration with Enhanced Design Rationale Tracking HAI
    Boyu Li, Linjie Qiu, Duotun Wang, Qianxi Liu, Ryo Suzuki, Mingming Fan, Zeyu Wang
    ACM SIGCHI Conference on Computer-Supported Cooperative Work & Social Computing (CSCW 2025)
    [PDF]
    ExplorAR: Assisting Older Adults to Learn Smartphone Apps through AR-powered Trial-and-Error with Interactive Guidance A11Y VR/AR/MR HAI
    Jiawei Li, Linjie Qiu, Zhiqing Wu, Qiongyan Chen, Ziyan Wang, Mingming Fan
    ACM International Conference on Multimedia (MM 2025)
    [PDF]
    FocalSelect: Improving Occluded Objects Acquisition with Heuristic Selection and Disambiguation in Virtual Reality VR/AR/MR
    Duotun Wang*, Linjie Qiu* (Joint first authors), Boyu Li, Qianxi Liu, Xiaoying Wei, Jianhao Chen, Zeyu Wang, Mingming Fan
    IEEE Transactions on Visualization and Computer Graphics (TVCG & IEEE VR 2025)
    [PDF] [Video]

    Other Activities
    [Tool] VoxPilot Speaking Lab. 2026

    A no-login English speaking practice system for TOEFL-style repetition and interview drills. It supports browser recording, playback, local scoring, pronunciation diagnostics, review history, weakness tracking, and optional AI/API enhanced feedback.


    [Feedback] Feel free to give feedback by dropping me an email.
    [Demo] [GitHub]
    [VR Game] Sprayer Simulator. 2023

    Inspired by Splatoon and under the support of PICO3, we tried to create a sprayer painting game using Unity. In this world, certain objects suddenly lose their color. Now, armed with the spray gun, you can bring your imagination to life, explore new frontiers, roam through different scenes, and restore color to the black and white world.


    [Video]
    [Game] Read First. 2022

    This is a 2D horizontal board action game developed by Unity. Players take on the role of brave warriors tasked with eliminating unknown monsters. Before facing each boss, strategic decisions can be made on what skills to equip based on the provided information. Properly chosen skills can quickly defeat the boss, while inappropriate ones will great increase the difficulty of adventure.


    [News] Our game wins the Bronze Medal in Game Industry Gold Kou Competition (3/23).
    [Video] [Game Daily]

    Academic Services (Selected)

    Reviewer

    • SIGCHI Conference on Human Factors in Computing Systems (CHI) 2026
    • IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR) 2026


    Linjie @ Copyright 2026