profile
                    photo Linjie Qiu 邱林杰 | Incoming Ph.D. Student lqiu250@connect.hkust-gz.edu.cn
HKUST Logo XMU Logo
"I love elegant research."

Hi, I am Linjie Qiu, an incoming Ph.D. student in the Internet of Things (IoT) Thrust at HKUST(GZ), supervised by Prof. Xudong Wang and Prof. Mingming Fan. I obtained M.Phil. degree from HKUST(GZ), where I worked in the APEX Lab. Before that, I received my bachelor's degree from Xiamen University.

Research Goal: To develop efficient, trustworthy, and productive agentic AI for real-world industrial workflows.

Research Interests: My research focuses on Agentic AI, Industrial AI, and Human-AI Collaboration:
1) Industrial Agentic Systems: Agents for real-world industrial workflows.
2) Efficient Agent Architectures: Efficient inference, memory, coordination, and tool use.
3) Trustworthy Enterprise Agents: Secure, private, auditable, and human-supervisable deployment.

Research Question: How can we build production-ready industrial agents that integrate fragmented engineering data and legacy tools while improving productivity, reducing cost and latency, and ensuring secure, verifiable, and human-supervisable operation?

I am recruiting two paid Research Assistants to work with me on Industrial Agentic AI.
If you are interested, please feel free to drop me an email with your CV and transcript.

LinkedIn /  Github  /  Google Scholar  /  CV (updated in August 2026)  

Interests
  • Agentic AI Systems
  • AI for Industrial Production
  • Secure & Trustworthy AI
  • Human-Computer Interaction
  • XR / Spatial Computing
  • Human Behavior Modeling
  • Education
    🎓 Ph.D. in Internet of Things
    HKUST(GZ), China
    2026 - Present
    🎓 M.Phil. in Computational Media and Art
    HKUST(GZ), China
    2024 - 2026
    🎓 B.Eng. in Digital Media Technology
    Xiamen University, China
    2020 - 2024

    News

    Selected Publications (check the full list)
    Spatula system overview Spatula: Exploring On-Demand In-Situ Interfaces and Interaction for Attribute Control HAI
    Boyu Li, Linjie Qiu, Lin-Ping Yuan, Duotun Wang, Yue Jiang, Hongbo Fu
    ACM Symposium on User Interface Software and Technology (UIST 2026), conditionally accepted
    [PDF]
    Heisenberg effect study overview Direct vs. Score-based Selection: Understanding the Heisenberg Effect in Target Acquisition Across Input Modalities in Virtual Reality VR/AR/MR HBM
    Linjie Qiu, Duotun Wang, Boyu Li, Jiawei Li, Yulin Shen, Zeyu Wang, Mingming Fan
    IEEE Transactions on Visualization and Computer Graphics (TVCG & IEEE VR 2026)
    [PDF] [Video]
    DesignMemo system overview DesignMemo: Integrating Discussion Context into Online Collaboration with Enhanced Design Rationale Tracking HAI
    Boyu Li, Linjie Qiu, Duotun Wang, Qianxi Liu, Ryo Suzuki, Mingming Fan, Zeyu Wang
    ACM SIGCHI Conference on Computer-Supported Cooperative Work & Social Computing (CSCW 2025)
    [PDF] [Video]
    ExplorAR system overview ExplorAR: Assisting Older Adults to Learn Smartphone Apps through AR-powered Trial-and-Error with Interactive Guidance A11Y VR/AR/MR HAI
    Jiawei Li, Linjie Qiu, Zhiqing Wu, Qiongyan Chen, Ziyan Wang, Mingming Fan
    ACM International Conference on Multimedia (MM 2025)
    [PDF]
    FocalSelect system overview FocalSelect: Improving Occluded Objects Acquisition with Heuristic Selection and Disambiguation in Virtual Reality VR/AR/MR
    Duotun Wang*, Linjie Qiu* (Joint first authors), Boyu Li, Qianxi Liu, Xiaoying Wei, Jianhao Chen, Zeyu Wang, Mingming Fan
    IEEE Transactions on Visualization and Computer Graphics (TVCG & IEEE VR 2025)
    [PDF] [Video]

    Other Activities
    [Tool] VoxPilot Speaking Lab. 2026

    A no-login English speaking practice system for TOEFL-style repetition and interview drills. It supports browser recording, playback, local scoring, pronunciation diagnostics, review history, weakness tracking, and optional AI/API enhanced feedback.


    [Feedback] Feel free to give feedback by dropping me an email.
    [Demo] [GitHub]
    [VR Game] Sprayer Simulator. 2023

    Inspired by Splatoon and under the support of PICO3, we tried to create a sprayer painting game using Unity. In this world, certain objects suddenly lose their color. Now, armed with the spray gun, you can bring your imagination to life, explore new frontiers, roam through different scenes, and restore color to the black and white world.


    [Video]
    [Game] Read First. 2022

    This is a 2D horizontal board action game developed by Unity. Players take on the role of brave warriors tasked with eliminating unknown monsters. Before facing each boss, strategic decisions can be made on what skills to equip based on the provided information. Properly chosen skills can quickly defeat the boss, while inappropriate ones will great increase the difficulty of adventure.


    [News] Our game wins the Bronze Medal in Game Industry Gold Kou Competition (3/23).
    [Video] [Game Daily]

    Academic Services (Selected)

    Reviewer

    • SIGCHI Conference on Human Factors in Computing Systems (CHI) 2026
    • IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR) 2026


    Linjie @ Copyright 2026